entity
Entity/Component System for C++
all.hpp
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1 // ****************************************************************************
2 // entity/all.hpp
3 //
4 // Master include file to bring in all of entity
5 // For lazy programmers.
6 //
7 // Copyright Chris Glover 2014-2015
8 //
9 // Distributed under the Boost Software License, Version 1.0.
10 // See accompanying file LICENSE_1_0.txt or copy at
11 // http://www.boost.org/LICENSE_1_0.txt
12 //
13 // ****************************************************************************
14 #ifndef _ENTITY_ALL_H_INCLUDED_
15 #define _ENTITY_ALL_H_INCLUDED_
16 
17 #include <entity/entity.hpp>
18 #include <entity/entity_index.hpp>
19 #include <entity/entity_pool.hpp>
20 #include <entity/entity_range.hpp>
27 #include <entity/component/tie.hpp>
28 #include <entity/component/zip.hpp>
29 
30 #endif // _ENTITY_ALL_H_INCLUDED_